(You can see the full-sized working file at [link]
There is a couple scenes I avoid drawing from my Mewthree, Mewblade's work mostly since I cannot explain them, or easily visualize them. One of them includes the final phase of her marathon resurrection process, "Soul To the Living". The idea was for this little miracle to be a general visual representation of when we die: It's black. We start seeing 'the light'. Then we might see representations of the 'afterlife'. In Mewblade's world, she does the full metaphysical transition, briefly getting a tour of the various unknowns of the dead astral planes prior to waking up from the trance that starts the whole thing.
I picture this normally differently, more within the vicinity of Mewblade herself rather than some sort of panned out, panorama view. Rather than depict what it looks like to her (more like the Hell scenes from the movie "Constantine" ), I ended up going with what I figured was the picture that would require the least amount of explaining about what is going on, so hence "the valley", or basically, viewing the improbable. Everything shuffles about between one plane to another until Mewblade exits, more like a waver than a slideshow as I did here. Souls would look like actual souls in this phase, not figures. It allows her to experience death temporarily, and for her, it's more like an education tool. At one point she essentially stumbled during this process and was trapped for a while which is the time between book 1 "Death, Decisions and Destiny" and book 2 "Family Matters".
The floor includes the Norse "Valhalla", the Wiccan "Summerland", Christian "Hell" and Christian "Heaven", with the rest basically dubbed "Sand Ocean", which is another form of abysmal suffering that comes from Arabia (your punishment includes wandering the endless desert for all eternity). Sky is just really at random since I'm not exactly the most creative with skies at times. Otherwise, insanely large amounts of detail with the souls being the only major Photoshop anything effect, where everything else was painted from scratch, using next to no layers (the entire sky and main floor was only ever painted on one layer). Mostly wanted to prove to myself that I could actually make something sort of surreal and also really high detailed without being my usual cheating self about it. I need to be challenged and I need to be reminded that I'm not some one trick pony, since after all these commissions and fast pieces, I've been pretty convinced I couldn't do this. It's a very strange image, but it makes me happy.